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How does the game fit the theme?
The boss of the rival company is almost on the way to becoming the superior comapny, he says: Nothing can go wrong! YOu have to make sure everything goes wrong
What code and assets did you not make from scratch during the jam (if any)?
Music was produced prior, a* project
How many people worked on the game?2
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Comments
Fun experience! Loved the music. I lost but I got close! Nicely done!
Yeah the last level is tough
But still, thank you for playing :D
Cool idea, the art is nice and the music and story fit well. Id like to see more different kinds of weapons and a more thorough stealth system, good work!
Yeah, we had like two more items in mind but time got in the way :/
Thanks for the feedback, it means really much to us :D
This is a really cool concept, I couldn't get very far though cause I kinda suck lol
Thank you very much for playing, this means really much to me :D
If you have any kind of feedback or questions, I´d love to hear them!
This is a fun twist on the theme. I like the pixel art for the characters, and the sounds and visual effect that plays when you take out an employee is very satisfying. The gameplay isn't to complicated, but I think the levels start off a bit overwhelming the first time seeing them. Maybe starting with smaller levels and then building up to bigger rooms with loads of employees would help ease the player into things. Overall great job!
Hey, thanks for your awesome comment! We tried to make the main mechanic as satisfying as possible and failed to do other things correct in the process. Level design was definitely a thing we struggled a little bit with!