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(+2)

Really liked this game! I think the audio could be improved to help make the game seem more frantic. The robot announcer voice was very calm and things like comets and pirates didn't seem like a threat since I couldn't see or hear them. Other than that, I had lots of fun! (And I loved the instructional video, gave me Lethal Company vibes)

I'm so glad that you liked the video! That was a mad scramble for me to put together last night.

Of course I'm also glad that you enjoyed the game. I totally agree with audio cues for the damage. The sounds that play (what my wife affectionately dubbed the "space whale" and the other more atmospheric sounds) are actually audio cues for when damage is being dealt by the external threats. Unfortunately, they became a bit of an afterthought as we had the deadline appear out of thin air and we just hoped for the best with the visual navigation board.