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(2 edits)

Really impressive visuals, audio and theme! Love the design of the player too. The concept is really clever where you need to die to get through. I did find the game quite difficult despite the hints and noticed a few things that could be improved if you continue making the game:

The player gets clipped to a wall if you don't make it in high enough. A solution here is to make walls have 0 friction so player doesn't get clipped to a wall. Also you can allow Player to make it above a platformer even if they slightly miss.

Also I found that left and right were too close to the other controls of Q and E. It made it difficult to move, use the curses, jump with spacebar and use the mouse at the same time. I recommend moving the move controls, to W,S or generally finding a way of reducing the number of controls. 

Definitely something you should continue and really cool you guys did this in a week! Keep it up

Wow, thankss for your feedback!! We did find the control is hard for some ppl, our mistake was not testing it to some diverse ppl. There's so many bugs on the last day of the jam that we cant fix it all. Ledge climb does sound good and will help so much, definitely will implement it!