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(+1)

Summary: Overall I enjoyed the art style of the game. Definitely seem inspiration from the anime death parade.

What I'd like to see:

  • More narrative pathways based on decisions
  • More conversational dialogue choices
  • Bartender responsive reaction based on what you make.

What can improve: 

  • Simple bug fixes post jam results. 
    • margin containers
  • Reapproach the combat
    • diminishing value for spamming same combinations
    • alternatively one selection choice. Maybe not needed to fight the boss more take it a narrative route.