Summary: Overall I enjoyed the art style of the game. Definitely seem inspiration from the anime death parade.
What I'd like to see:
- More narrative pathways based on decisions
- More conversational dialogue choices
- Bartender responsive reaction based on what you make.
What can improve:
- Simple bug fixes post jam results.
- margin containers
- Reapproach the combat
- diminishing value for spamming same combinations
- alternatively one selection choice. Maybe not needed to fight the boss more take it a narrative route.