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Pontax

63
Posts
7
Topics
23
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46
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A member registered Oct 23, 2024 · View creator page →

Creator of

Recent community posts

the UI was well made. I recommend allowing fullscreen option as its kinda hard to see smaller screen text.

fluid combat nice job.

very cute game concept. the sounds made it all together. felt like a larger environment in the scene.

thanks, didnt read that rule. No worries.

feel free to msg me on disc to talk in detail.Pontax#1438

Thanks! yeah the rocks that were causing the collisions were not displaying for some reason. As such makes it seem like a bug but they were just rocks that you couldn't see.

Thanks! I'll take that into consideration for the VFX coloring next time for sure.

windows, and its def not my comp gpu lol. gtx 3080

great concept and game.

thanks for the feedback, the stuck issue is that the rocks were not visible in recent release. so the collisions were still there but you could not see the rocks sadly. couldnt fix until after jam as its not a game breaking bug.

I would have loved to work on the pixel art of this game.

i loved the dialogue voices a lot. 

great audio, web version may need to be adjusted a bit.

good concept. would have loved to see the animations implemented in this, or as it dethaws the snake moved more. 

Great idea, loved the gameplay.

The art seemed a bit inconsistent or atleast multiple different styles/people were doing this between characters to set pieces. I think estabilishing guidlines moving forward would bring it more cohesive. IE compare rudolph to the elves or ms.clause.

didnt work for me. froze on loading screen a few times.

very well done.

i agree, the loud sound scared me even when i read this first.

Thanks for the feedback, our prior version was working but the second push seemed to make the rocks invisible. they should have had the spiders blend in with them!

unplayable html, froze after second room. Great lighting and sound from what I saw initially. I wish I could have played more.

doesn't work.

nice audio design.

great game. pixel artist deserves well praise. Great concept.

After jam touchups, after you accelerate on HTML there is a blur (unintended or not) it takes away from seeing the visual of the pixel art on the dog.

you looking for an artist?

thats okay! it was for a quick 1 button game jam. We think the background is fine.

the movement was the intent of the game as a callback to the ice levels from many older games

(1 edit)

the idea of the tutorial level is to stop the player to see they can restart the level. Having a 2 jump step creates a pause for the player rather than skipping over it.  Alot of the first level as being the tutorial is showing the player the mechanics. Feel free to give it a try again to see the prompts as to the connection to the level design.

great aesthetic. Would love to work with you next time.

that was the plan!

after inputing username in for score. errored out.

i kept bugging inside the boat trying to go forward on spawn. The ui design is top notch. great otherwise.

i kept bugging inside the boat trying to go forward on spawn. The ui design is top notch. great otherwise.

fantastic game mate. Love the mechanic and the sound design. Would love to work with you  sometime in the future.

yeah wish i could play this on html.

like the mechanic.

good music

goodjob mate!

rated yours! take a look at ours!