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Sick game, deftly a breath of fresh air in the horror indie space, I love how its not afraid to handle the struggles of being a game dev and how the game changes and glitches, I thought the cut scene was part of the game's lore for a second but it being in the point of view of the programmer was defiantly a nice twist, the use of real life people as enemies gave it unique charm it made the game feel less scary but still tense at times,  if the game makers keep up this vibe and 4th wall brake I can see it becoming an amazing story driven game !!

Hey! Thanks for all the kind words! <3
Glad you liked it. Reading these types of comments is always inspiring!