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(+1)

Wow, what a slap in the face! The sound design, the illustrations and the gameplay loop super effective for the story the game tells.
I really appreciate this period of history and it's important not to forget it, the music at the end + when I started to see the real date approaching I understood what I was dealing with.

Two areas of improvement for me:
- I think you could have made everything black and white, even the percentages on the side! The important texts could have been in a different color too. So to play only on black/white/one color <- this opinion is very personal and does not change anything to the good course of the game!

- When I had the effect of the text revolving around my cursor, it was harder to click on the clickable texts.

A great experience, bravo!

(+1)

I can definitely see the value of doubling down on black-and-white aesthetics, one to add to the refinements! And yes, I didn't quite have time to fix the revolving text effect to not interrupt the mouse haha.

Thanks for the feedback!