Good graphics, nice music and an interesting concept! I liked the strategic resource management aspect.
I was a bit confused a couple of times because the game said I ran out of funds despite having plenty left. But I guess there's a 1 week time limit? The game should be more clear about that, and say "you ran out of time" instead of "you ran out of funds".
It was also a bit frustrating to work on the rocket for a long time, mostly just waiting for the engineers to finish and then having the game tell me I failed.
The game was pretty responsive, though it was somewhat hard to aim at the part I wanted to work on. I didn't even realize you could rotate the camera until I read some comments here.
The best strategy for me seemed to be hiring the 2 most skilled engineers and making them work on the main parts and thrusters, ignoring the platings until they were done, and buying mostly mid-tear stuff. At least I beat the game that way. The final part in the wormhole was pretty easy when I had all 4 thrusters.