Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

This game is brilliant! It's a game unlike any other I've tried so far. My mind is blown about it. Most city builders tend to be boring after a while. this of course has its exeption being a demo and not a completed game.


I really love the way that you can change the tax ratio, as well as the overall effect that it has on it. I love the way happiness is both represented in colours red to green, as well as numbers when you click on the houses.

I tried the battle demo as well, I like it, could use a few touches but those are more or less the npc behaviour and not the overall battle.

There are some minor issues, or rather annoyances, not that they aren't survivable, but they do tend to drag the pacing of the city Development.

1. The Wood seems to be gathered just a tick too slow. Like you have everything else build but you're in minus and all you need are houses, but you have to wait like 5 minutes for three lumberjacks to gather a total of 9 Wood.

2. The rocks could use a 0,9% gathering speed increase, not that I've ever really run out of rocks but it's going slow too.

3. There are some minor issues regarding the houses and their needs. I have noticed my houses degrading or just being overall unhappy because of lack of Water, even though I've placed a well right beside the houses, and yes, the well is within the storage house area.

4. I find some small issues in the transportation of wares, for example bread and Weavers, I am collecting it and have like 3 Buildings of each, but the storage doesn't seem to be filling up with the bread or clothes and so on. It's the Only ones I've noticed such a thing with.

NOTE: This has NOT affected how much I love the game and I how certain it is, I will continue to play it, because I will DEFINITELY keep playing this game!

Getting past the Issues, I have some general ideas towards further Development of the game.

1. Add a Building of each type, to every stage. Like, I would like to see a level 1 farm and not just a level 2, or instead of Only having a level 1 forester or lumberjack, add a level 2 design as well, of course level two has to be increasing the income of the product, as well as the cost of resources and maintance.

2. placement of the townhall would be lovely to have, instead of being stuck at the same place forever, I would like to be able to switch starting point, for example when you press new game, you go to a map screen at which you can choose a part of the World to start in, and then you can choose between 5 different starting Places in set part of the World.

3. I would love to see a tech tree, like where you can unlock wagons, so the npcs can carry more.

4. Designs, this is NOT a big wish but I wouldn't mind it, but the idea is that you can choose different Building designs for each stage, like whether you want all normal Wood houses or houses with round roofs, long houses, manors, different kinds of farms, like small farm house and big field, this will require a house beside it but it produces more wheat, where the opposite would be big farm house and small field which makes place for 10 people and adds to income via taxes but produces less wheat. 

I don't have more time for writing now BUT I'll leave my email in case you want to hear more because I have SO MANY different ideas for the game, of course, the game is yours and so it's your decision!


Email: eugenevangkjr@gmail.com

(+1)

Hello Jytte!

We’re always happy to read that someone enjoyed the game! Thanks for elaborate feedback too! The team puts a lot of effort to improve LowPolis.

When it comes to game balance, we try to adjust resource use regularly. Still looking for the optimal economy!

Some buildings will definitely have their advanced counterparts, although we don’t want to make it too complex. 

The map choice/town hall placement is something that we want to approach in a different way We’re going to give level design a closer look in the future.

Tech tree has been on our minds for a while but thanks for mentioning it. Seeing people interested in a game mechanic always helps us reconsider features.

The alternative designs thing sounds cool! We will seriously think about it.

LowPolis Discord server will be coming soon.  We’d love to discuss various directions the game could develop into. We’re looking forward to seeing you and the larger community participate there :D

Again, thanks for making us more aware & giving some hints!

(+2)

I have lots of more ideas for the game, like more wildlife, blacksmiths, boats, transport convoys, I have so many ideas

I'd love to share them all with you but of course, you have your own ideas and might be too stressed to have time for it, but I'd really love to share it with you, support in any way possible if you want :)