Hey there Victor! Wow your feedback is the most detailed one I've seen so far and I really really appreciate that! I'm so glad to hear you enjoy it - I would like to know more about how you would tweak the balance? Feel free to share as much or as little as you want! I am quite motivated to push this onto Steam so any ideas that would help refine the game to make that a possibility is welcome! :)
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Hi! I’m really glad that my feedback has been useful to you, your game really deserves it. It’s great to know that you’re thinking about releasing it on Steam, because I really think it has a huge potential.
About the balance, I think adding more variety to the emerging crises could make the decisions even more intense. For example, random events that force you to temporarily sacrifice resources or disable certain defenses could add another layer of challenge. Also tweaking the difficulty curve a bit so that decisions in the beginning carry more weight in the end could make each game feel even more unique.
Anyway, it already feels super polished, and these are just ideas to experiment with. I’m sure with a little bit more tweaking people would love it on Steam.
Oh, and I’d love for you to try our game too and give us your feedback - it would be great to hear from you! Big hugs. 🚀
I love your ideas!
Disabling defenses is soooo evil....AND I LOVE IT! *cackle
I will increase the difficulty all around and think of writing more events! May introduce a way to let players influence weather, which can work for or against you (eg lightning storms can strike enemies, but also your buildings).
I have opened your game and will be giving you feedback shortly! Big hugs to you too Victor~!