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gotta improve on slope physics, they can cause annoying problems with jumping at times, though i heard slope physics are incredibly hard to program so i can allow it. something i'm confident you can improve on without much issue is the indication of semi solids. i say you should edit them to be darker or lighter to tell them apart from full solids, making it more intuitive.

context: 

an example on how other 2d platformers indicate this stuff: 

not really a big deal, but i thought i could help you improve in some way.

(+1)

I did not realize this at all, but I'm more or less glad that you noted this. I'll keep this in mind for future platform games that I make. Thanks dude!