Thank for giving it a try! Yea, I noticed that around the wall as well. The original concept was to have traps and enemies, I just wasn't able to pull it all together with how long I spent trying to find an art solution. I even had to cut out 3/4 of the level I designed. There was also areas where the player was going to unlock double jump, and dash. Next time I get this opportunity with a theme I know where to take it :)