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(+1)

This was super cool. I really like the character design and the art style in general is great. I think the roguelike rpg-ish gameplay is fun, but it felt a bit too easy, I don't think I was ever going to fail and I was one shotting everything except the big dudes. Would be cool to see a wider variety of upgrade and defect cards between waves too, but I totally get not having time to add a million of them for a 1 week jam. Great work on this!

Thanks! yea we still rushed the game balancing and we are planning to do expanded ver of this!