Thank you for the feedback. Congratulations on getting the highest score!
I get what you mean with the space dodge being unclear. I was thinking of highligthing controls text in a different colour to make it stand out (for some reason I forgot you can do that).
Happy to hear you enjoyed playing my game. The AI predictive behaviour basically revolves around looking at the players position/s in the last 0.1-1.0 seconds and extrapolating from there. I found it surprisingly simple yet effective.