Today I added some sounds and fixed some bugs..
and figured out some embarrassing bugs..
First the mouse look was going crazy
and i was baffled and couldn't find the cause
and turns out my thumb was over the laptop's touchpad
The second one,
and I'll try to get not too technical:
most of the light in the game is through a lightmap
and to generate it i first need to unwrap the world
(seperate it into flat pieces and place them onto a square so they dont overlap)
and as the map got bigger the slower this part got
so i spent most of the day trying to optimise it
and long story short:
the problem was the loading bar updated after every triangle group
and there were about a thousand so it redraw the screen a thousand times
after changing it to only redraw about ten times max regardless of the number of groups
it was done nearly instantly
(also i was running it in debug mode)
(sigh.. im my own worst enemy)
but it's now optimised out the wazzoo so there is that
Oh well, some screenshot from the editor: