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Today I added some sounds and fixed some bugs.. 

and figured out some embarrassing bugs..

First the mouse look was going crazy
and i was baffled and couldn't find the cause
and turns out my thumb was over the laptop's touchpad


The second one,
and I'll try to get not too technical:

most of  the light in the game is through a lightmap
and to generate it i first need to unwrap the world
(seperate it into flat pieces and place them onto a square so they dont overlap)
and as the map got bigger the slower this part got
so i spent most of the day trying to optimise it

and long story short:
the problem was the loading bar updated after every triangle group
and there were about a thousand so it redraw the screen a thousand times

after changing it to only redraw about ten times max regardless of the number of groups
it was done nearly instantly

(also i was running it in debug mode)
(sigh.. im my own worst enemy)

but it's now optimised out the wazzoo so there is that

Oh well, some screenshot from the editor:

placing some eyes for a puzzle

overview of the map

"music to my ears.. "