Everyone seems excited for the possibility of forging new item types. While I agree that the item selection is currently limited, it also fits well with a game still in development. I'd suggest focusing more on the core mechanisms such as customer interaction, facilitating ease of ordering and fabricating items, and how your shop/character develop or upgrade as you play. More item types won't add much to the play time or experience currently. They'll just make it harder to create a stock of prepared items. Of course, adding items will be a necessary part of polishing the game before release. Keep up the good work, Dasius!