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soo idk if this is an issue with linux, godot, or the game but the performance is absolutely horrendous tried both linux and windows version through wine.

there's mouse acceleration for some reason, no i dont have mouse acceleration on.

game freezes alot no matter the settings, even at low res everything on low

no it's not a hardware problem, i use a gtx1070ti which has never failed me in running any game before.

i make godot games as a hobby, sometimes even using rust and i haven't experienced this slow performance before, not even in unity which i have had horrible experiences with both the engine and the performance of games made in it.

so yeah not entirely sure why in the world its performing like this.

Kind of a strange thing then, people here either are either getting stuttery or just fine performance. It seemed to ran alright on my laptop with a 4050 mobile, which isn't much more powerful than a 1070 ti. 

What framerate are you getting for a given set of graphical settings? Also, what CPU and RAM (main RAM not VRAM) do you have paired with the 1070Ti?

gpu: gtx1070ti 8gb vram
cpu: i7-7820X
ram: 64GB
i'm too lazy to download the game again and get the exact fps but its something like 10fps, only instance where it works kinda well is when the graphics settings are at low and res at its lowest