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(+1)

I love your overall aesthetic, particularly, the muted gray inverting in that "x-ray mode" and the spooky ambience! The moving mines appeared a little too fast for me, but I actually never got caught by any of them. Also, some rooms can be seen even without the x-ray mode, but I don't know if those were intentional or not. Either way, you've made a really creative take on the dropper genre, and a great solid game overall!

(+1)

Glad you had good enough experience :)
About "never got caught by any of them", I've to say the collider of dynamic mines turns off when the player jumping (just dynamic ones), that's a bug I fixed later.
About "seen even without the x-ray mode", yeah, that was intentional! of course, you have not clear and 100 percent view, just some edges.