For your accidental game delete slippage I hope players are made aware @Amin not sure how it happened to you next time try uploading the game in the last 30 mins of the jam cuz 15+ hours still leaves room for creativity to still be put even if 8 of those hours was spend sleeping you still would have 7 hours but best of luck hope you gain some score back! I would vote for you but I never took part in this jam so I can't! :)
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Sweet Dreams!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #19 | 3.944 | 3.944 |
Theme | #103 | 3.750 | 3.750 |
Overall | #106 | 3.479 | 3.479 |
Graphics | #135 | 3.597 | 3.597 |
Game Design | #162 | 3.375 | 3.375 |
Audio | #171 | 3.125 | 3.125 |
Fun | #241 | 3.083 | 3.083 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Love the graphics and the inverted effect in the "xray" mode. It was a little confusing at first but I think I got the hang of it for a while :P Also interesting to see in your pictures that you use Rhino for modelling, don't see that used in games much! Good job!
I liked the game, graphics are good and can you rate us please?
I love your overall aesthetic, particularly, the muted gray inverting in that "x-ray mode" and the spooky ambience! The moving mines appeared a little too fast for me, but I actually never got caught by any of them. Also, some rooms can be seen even without the x-ray mode, but I don't know if those were intentional or not. Either way, you've made a really creative take on the dropper genre, and a great solid game overall!
Glad you had good enough experience :)
About "never got caught by any of them", I've to say the collider of dynamic mines turns off when the player jumping (just dynamic ones), that's a bug I fixed later.
About "seen even without the x-ray mode", yeah, that was intentional! of course, you have not clear and 100 percent view, just some edges.
Had a play of your game in this video here - at 01:00:27 -, where I give my thoughts while I play. Hopefully it's helpful feedback.
Great and unique visuals in this game with very novel gameplay. I think I was able to get a decent way through before I had to call it quits, though if I put in a bit more time I think I would be able to learn the path and get a bit further.
If you have time I'd greatly appreciate it if you could give my game a go to, happy jamming.
I like the idea of the game! didn't understand how to play at first but then got used to it, not bad, it's just sometimes you don't know where to go even when you press F key you only find void or bombs.
Very unique visual solution. The mines are a little hard to get through, but the dying sound effect is funny. Great game!
Wow, impeccable game design! There is so much I like about your game.. I really appreciate that you don't start over from the beginning when you die, because I died close to the end and my first thought was "I hope it doesn't bring me back to the start because it was so stressful (but fun) to get to this point", also the graphics are pretty trippy, I like the x-ray vision but also I like that you can still see some edges even when not in x-ray, it makes for a "I think its there but not totally sure", I think there is a lot of potential to this game idea, really hope to see more of it!
The game has an awesome idea, to use an X-Ray to see where to land, pretty cool, the environmental sound goes nicely with the game concept. With all that, I gotta say I find the difficulty curve a little bit steep, but it's alright once you get to grips with the game, a more gradual difficulty curve would be better.
very good game i like the graphics
i see you worked hard on that game it just wortth it
great work
One of the most interesting interpretations of the theme I've seen yet! The color theme made it a little hard to understand what was going on while I was falling, but I still loved the mechanic and understand how to play immediately!
Original and well implemented. Cool game man, i have good time playing it ;). And please check my game if you have time :D
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