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That was amazing! You suceeded in slowly yet steadily ramping up the multi-tasking difficulty until it slowly sent me into a downward spiral of failed deadlines, similar to real-life. Great game, great concept, and a great submission! (suggestion: if you want to be REALLY evil, you should make the player lose time whenever they get something wrong, especially in the review game)

Thank you for playing and an extra thank you for reaching to the end! That losing time mechanic is a great idea, I'll be sure to keep in mind