Thx, the surprise was the idea of the plot twist, so i'm glad it worked! Also, the sound I did it all by myself, I recorded me doing like a "bah" effect with my own voice, then cut it just a little in Audacity, and the rest is the code itself. Everytime a new character is written in the dialog, the sound stops and plays again, resetting everytime. Also, everytime it resets the pitch of the audio is shifted by a random ammount between -0.1 and +0.1 (or smth like that, I don't remember exactly, lol). If you are planning to implement something similar feel free to ask anything you need. Good luck!