I really liked the idea of how you don't kill the enemy directly, but something spawns and kill him. It just adds a different test to the game. glad you prevented spamming the light. Taking the animation and character design into consideration , + soloing it.. you've done well bro.
few things to consider are : adding random character and 'wining object' spawn + adding respawn cool down + feels like it would be better if the flash light turns off a bit faster
well done bro