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Hello! The core gameplay is fun for me. I would like to see things like a scores, leadboards and maybe procedurally generated infinite level? If you need a simple free tool for the scores/leadboards, check out SilentWolf. It was built for Godot but it is possible to port the HTTP calls to Unity easily :)

I spotted some technical issues that you might want to iron out in the next TAGAP Build UP. The issues I found are: 

1. UI is too small when played on high resolution.
2. The game is playing in slow motion when it is windowed.

I know at the moment the songs are a bit are external assets, but would be nice for them to match the in game beat as it would improve the experience a lot...there are a couple of musicians in the TAGAP's Discord server and a "I need a team channel" if you need some help with that :)

(+1)

Hello! thx for feedback. So, NCS songs are not just external assets im using to fill gaps, im really going to use NCS label for the game, as this is going to be a rhythm game. I dont have a discord account now (and im not really considering starting one right now due to personal stuff soooo), so sadly for now maybe i will have no acess to song producers for team with.

 Idk exactly what you mean by scores and leaderboards, level design wasnt supposed for this so levels are too linear for adding score stuff and leaderboards... Also, an infinite level dont seem doable as i dont generate levels procedurally and all songs ends sooner or later.

Cool that you liked the gameplay. As most of the game is playing levels and finding songs, a good gameplay is the most important thing in this game lol. i will try to fix the issues you found. Thx for playing!