Day 1:
Not much in the way of game progress, but I have warmed up to the code base again after not touching it for a long time. I also had to sorted out a few of bugs that popped up - last year I merged everything I thought was useful code from that 7drl back into master, but never tested or tried to use any of it so there's plenty more functionality but lots of it is half broken. I've set up the project, added the menu screen and an introductory story, set up some basic look and feels, and some of the enemies (since they talk during the intro). Anyway here's the cute vignette I made for the menu screen to help get back into the swing of 3d and make sure it all works (it didn't initially!)