Strengths:
* Completed UI and arts.
* Nice sounds and music.
* Fun gameplay: I've noticed that enemies predict my patterns when I use them too often.
* Story? If you like dialogues... There is a goal and a leaderboard, this is double motivation.
Weaknesses:
* The enemies is died and nothing happened. A hint about warp could help those who skip dialogues.
* The HUD is not very conveniently located, usually all the scales are centered.
Viewing post in An Interstellar Trip to Grandma's jam comments
Thank you for the constructive feedback.
Happy to hear you enjoyed the enjoyed playing my game, as well its aesthetic.
I'll be updating the game once the Jam is over and will be implementing some additional hints for the warp ability. I may also add an additional health bar above the player to make it easier to see your health in combat.