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(+2)

Short and sweet. I found the spinning out felt like it happened pretty arbitrarily, some feedback about speed would have been nice. The execution is a bit too plain and simple for my liking, but I think the foundation is solid.

(+2)

I did make this game entirely in the final 24 hours, so some QOL features didn't make the cut due to time.

A lot of things that I'll consider if I ever come back to this.