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(+1)

When I press A or D (when not moving), he just seems to be falling, rather than turning. Might be a local issue, not sure. :P

EDIT: I found out that he IS turning, just very very slowly for some reason. :D

(+1)

Thanks for confirming that! I just made an update on here that should help a bit - if not let me know and I can make it a bit more sensitive! Turns out the turn speed was framerate limited, so switching to a fixed FPS and tuning to that seems to have helped :)

Apologies for that!