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Traceback error, this is from version 32. Fighting the Hob shaman and two guards, I was knocked out, they were still attacking me (0 to -20), Metatron revives me with an Epione and an error occurs. Curious on why it usually is healing around 16-20 but when she revived me it was 48 healing. "shrug"  Now if you'll excuse me, I need to partake in headpats with a certain doggo girl...

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/dawncode/camp/camp_framework.rpy", line 76, in script call

    call screen camp_home

  File "game/dawncode/adventures/adventure_framework.rpy", line 54, in script call

    $ setupEncounter(enemy1=adventure_enemy_1, enemy2=adventure_enemy_2, enemy3=adventure_enemy_3, music=adventureArea.bossMusic, levelScaling=adventureArea.levelScaling, levelBoost=adventureArea.levelBoost, levelRandom=adventureArea.levelRandom, levelTarget=adventureArea.levelTarget, scalingCap=adventureArea.scalingCap, canRest=False)

  File "game/dawncode/combat.rpy", line 113, in script

    python:

  File "game/dawncode/combat.rpy", line 120, in <module>

    Action(encounterList[initiativeIndex])

  File "game/dawncode/functions.rpy", line 183, in Action

    calculateStatus(user, target, i, ability)

  File "game/dawncode/functions.rpy", line 767, in calculateStatus

    roll += getTotalStatusResist(target)

  File "game/dawncode/functions.rpy", line 2328, in getTotalStatusResist

    resistValue = sum(x.statusResistChance for x in actor.traits)

  File "game/dawncode/functions.rpy", line 2328, in <lambda>

    resistValue = sum(x.statusResistChance for x in actor.traits)

AttributeError: 'NoneType' object has no attribute 'traits'

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/dawncode/camp/camp_framework.rpy", line 76, in script call

    call screen camp_home

  File "game/dawncode/adventures/adventure_framework.rpy", line 54, in script call

    $ setupEncounter(enemy1=adventure_enemy_1, enemy2=adventure_enemy_2, enemy3=adventure_enemy_3, music=adventureArea.bossMusic, levelScaling=adventureArea.levelScaling, levelBoost=adventureArea.levelBoost, levelRandom=adventureArea.levelRandom, levelTarget=adventureArea.levelTarget, scalingCap=adventureArea.scalingCap, canRest=False)

  File "game/dawncode/combat.rpy", line 113, in script

    python:

  File "C:\Unzipped\DivineDawn\renpy\ast.py", line 1138, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "C:\Unzipped\DivineDawn\renpy\python.py", line 1122, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "game/dawncode/combat.rpy", line 120, in <module>

    Action(encounterList[initiativeIndex])

  File "game/dawncode/functions.rpy", line 183, in Action

    calculateStatus(user, target, i, ability)

  File "game/dawncode/functions.rpy", line 767, in calculateStatus

    roll += getTotalStatusResist(target)

  File "game/dawncode/functions.rpy", line 2328, in getTotalStatusResist

    resistValue = sum(x.statusResistChance for x in actor.traits)

  File "game/dawncode/functions.rpy", line 2328, in <lambda>

    resistValue = sum(x.statusResistChance for x in actor.traits)

AttributeError: 'NoneType' object has no attribute 'traits'

Windows-10-10.0.19045 AMD64

Ren'Py 8.1.3.23091805

Divine Dawn 0.32

Sat Mar  1 15:04:48 2025