Traceback error, this is from version 32. Fighting the Hob shaman and two guards, I was knocked out, they were still attacking me (0 to -20), Metatron revives me with an Epione and an error occurs. Curious on why it usually is healing around 16-20 but when she revived me it was 48 healing. "shrug" Now if you'll excuse me, I need to partake in headpats with a certain doggo girl...
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/dawncode/camp/camp_framework.rpy", line 76, in script call
call screen camp_home
File "game/dawncode/adventures/adventure_framework.rpy", line 54, in script call
$ setupEncounter(enemy1=adventure_enemy_1, enemy2=adventure_enemy_2, enemy3=adventure_enemy_3, music=adventureArea.bossMusic, levelScaling=adventureArea.levelScaling, levelBoost=adventureArea.levelBoost, levelRandom=adventureArea.levelRandom, levelTarget=adventureArea.levelTarget, scalingCap=adventureArea.scalingCap, canRest=False)
File "game/dawncode/combat.rpy", line 113, in script
python:
File "game/dawncode/combat.rpy", line 120, in <module>
Action(encounterList[initiativeIndex])
File "game/dawncode/functions.rpy", line 183, in Action
calculateStatus(user, target, i, ability)
File "game/dawncode/functions.rpy", line 767, in calculateStatus
roll += getTotalStatusResist(target)
File "game/dawncode/functions.rpy", line 2328, in getTotalStatusResist
resistValue = sum(x.statusResistChance for x in actor.traits)
File "game/dawncode/functions.rpy", line 2328, in <lambda>
resistValue = sum(x.statusResistChance for x in actor.traits)
AttributeError: 'NoneType' object has no attribute 'traits'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/dawncode/camp/camp_framework.rpy", line 76, in script call
call screen camp_home
File "game/dawncode/adventures/adventure_framework.rpy", line 54, in script call
$ setupEncounter(enemy1=adventure_enemy_1, enemy2=adventure_enemy_2, enemy3=adventure_enemy_3, music=adventureArea.bossMusic, levelScaling=adventureArea.levelScaling, levelBoost=adventureArea.levelBoost, levelRandom=adventureArea.levelRandom, levelTarget=adventureArea.levelTarget, scalingCap=adventureArea.scalingCap, canRest=False)
File "game/dawncode/combat.rpy", line 113, in script
python:
File "C:\Unzipped\DivineDawn\renpy\ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Unzipped\DivineDawn\renpy\python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/dawncode/combat.rpy", line 120, in <module>
Action(encounterList[initiativeIndex])
File "game/dawncode/functions.rpy", line 183, in Action
calculateStatus(user, target, i, ability)
File "game/dawncode/functions.rpy", line 767, in calculateStatus
roll += getTotalStatusResist(target)
File "game/dawncode/functions.rpy", line 2328, in getTotalStatusResist
resistValue = sum(x.statusResistChance for x in actor.traits)
File "game/dawncode/functions.rpy", line 2328, in <lambda>
resistValue = sum(x.statusResistChance for x in actor.traits)
AttributeError: 'NoneType' object has no attribute 'traits'
Windows-10-10.0.19045 AMD64
Ren'Py 8.1.3.23091805
Divine Dawn 0.32
Sat Mar 1 15:04:48 2025