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(2 edits) (+1)

Great concept and vibe. I didn’t feel challenged until the 10-cell line, which might be better balanced by having fewer pre-filled cells in the 8-cell lines. If I were making a game like this, I might have sounds that represent a 1 or 0 or empty cell, that play as you move focus or insert them. Maybe a button might play them all in a sequence, so I can listen to it and visualize the puzzle more intuitively. It’s certainly inspiring me to revisit that picross-like game I’ve been wanting to make. Nice work!