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(+1)

Cool idea here.  I liked the idea of trying to remember the cells and keeping track of the total number of 1 and 0's. The only real gripe I have with the gameplay portion is the controls. Pretty unintuitive to me. I think using a selection method like left and right on keyboard or gamepad to select cell along with up and down selecting whether that cell is a 1 or 0 would have streamlined that process allowing the player to solely focus on the gameplay aspect instead of mental strain for controls. 

Attempting to play blind I was able to make it into the game, but I did struggle quite a bit with keeping track of what was said for each cell.  especially since underscore was being used instead of the word empty, which is what made me open my eyes since I hade no idea what that meant. 

It makes me wonder if using a sound cue with the left most cell being a deeper tone while gradually getting higher as you move right, with the number being said as a cell is selected would have help streamline the process reducing that mental workload of holding info while waiting for the speech and awkward controls. 

Overall I loved the concept of this and would really like to see a revamped polished version of this game! Thanks for sharing your game.