i should add (hopefully you can both see both posts!) ll of the opengl code is straight offa learnopengl.com, there's nothing unusual, there's one buffer for the shadowmap, not a complicated setup. i don't really know what it could be since i think it's all like 20 year old opengl (3.xx whatever)
i mean i have been working on this app for the last month of unemployment. i was hoping i'd get some kind of notice, truthfully, but i hte to petition the public or others for anything. does the first one work on your machines? "bouncing beauties" i have had maybe 5 or 6 feedbacks on that.. . there's really no difference in the code at all.