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(+1)

Sadly also getting the sky blue colour clear screen and nothing else. Using Windows 10 and a Radeon RX 6700 XT graphics card. I also get sounds when I press controller inputs from a gamepad. Trying to run the demo of Bouncing Beauties, I do in fact see visuals without issue, which makes it even weirder as to why this one won't render correctly.

thanks much :p :)

the only differences i can possibly think of.. this one has a 4096x4096 for the shadow map dimension at the beginning.. but that accepted various settings in the last one.. maybe i can set it to 2048 and it will be less of a system shock or something :p
..there aren't any opengl functions that are different between the two, it's obviously just redesigning the models. i'll let it sit for a wile to see if there's any insight and then recompile it after making the arrays oversized and removing the hidden arrays for multiple puppets.
thank you for letting me know.