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I found the UI kind of clunky to use, but overall it's a cute concept and I really like the dragon character. I think I found all the possible outcomes, unless there's more than three.

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Thanks for playing! That's all the endings, I'm guessing clicking the text was tricky? The UI system was very barebones, other VN engines have set some great usage patterns I should look at.

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Yeah, and I also typically expect the text box to jump to the end of the current line when I click it. And the screen scroll in the warehouse was kind of slow. Not to be too negative about it. X3 These are fairly superficial problems I think.

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Feedback is good! This is very useful, I want the game to be nice and polished at some point, and addressing all interfacing issues is important.