Hey DawnMachine, I'm sorry you're having this experience.
What you're describing is a really pesky bug that arises because of a core implementation issue with how the game handles this kind of cutscene. I've had numerous reports about it, and I'm working on a complete rework for it soon, but for now I've just uploaded a patch (1.5.4) that might fix it for you. It's a hard one for me to fix because the sequence works fine on my machine.