Rage game for sure, but I couldn't entirely tell how to avoid some thing, like the super fast spinning axe or the fire mage torch. Something like that is very important, and not sure if it's intended but on my third run the dungeon looked completely flipped or different entirely, if that is intended that makes trying to remember where the traps are and saving progress completely moot. Was actually kind of nice to see the Synty assets. I don't think there's an issue with people using them, they're good assets.
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Hey, thanks for your comment!
Now that you mention it, I should have probably sticked to one layout (layouts are randomized each run and you unlock new, easier layouts with more deaths to reward the player for playing) until completing a run once (if not start at a completely different difficulty level), because the difficulty curve rn is way too steep and the ceiling is pretty flat for that (as mentioned in other comments). Thanks for the feedback!
Tips:
You evade the fast spinning axe by hugging either wall.
Tampered torches have a shadow behind them (Unity doesnt portray them right when they are looking in a parallel direction of the hallway somehow, I tried fixing that multiple times. All of those in parallel direction to the hallway are tampered tho, so its basically a rule too.
Hope you'll try again and set a record on the leaderboard! ;)