Neat concept, I'd love to see a more polished version of the game.
Floors could have some goodies to feel less empty—like a bonus that removes a bit of goo, for example. Having a way to block or attack enemies could also improve the gameplay quite a bit, I think. In any case, the game has potential!
Also, the game-over art is really nice! It’s a shame there’s no music, though.
Oh, and one thing that confused me is that the hypnosis counter is in seconds. Since the game is on a grid, I think it would feel more natural if the counter was based on movement instead. Just my opinion.