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Thanks for the good feedback. The "blurriness" might be because I used a translucent ColorRect to darken the scene - it was too bright otherwise and I was trying to make the guards' light stand out. The plan was for 3 levels, but time and lack of variety got in the way - I didn't want 3 levels of the same thing. Didn't even think to change the background colour, but a darker background definitely would have looked better.