Pretty cool game overall. I'm not sure if this was intended, but the pixel art seems to be a little blurry. The gameplay felt a little too easy and I would've liked more levels in the game. A background instead of a blank grey would really add to the atmosphere imo. Also "avoid" kinda looks like "audio" lol
Viewing post in Nothing Can Go Wrong jam comments
Thanks for the good feedback. The "blurriness" might be because I used a translucent ColorRect to darken the scene - it was too bright otherwise and I was trying to make the guards' light stand out. The plan was for 3 levels, but time and lack of variety got in the way - I didn't want 3 levels of the same thing. Didn't even think to change the background colour, but a darker background definitely would have looked better.