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(+1)

It took me a little while to play it but I really like all the soulslike-inspired concepts! The combat system was a little easy for me personally but I liked the flow of it and would love to see it developed further ^^

(+1)

Thanks for checking it out!

It was fun to make but I think my vision for the game was too large given the time available to fit around my work commitments etc so the game ended up not being fleshed out half as much as I would have liked and that is my only regret for this project.

If I do come back to it, there will be more NPCs, lore, backstory on the characters and more interaction with the villains.

(+2)

I'd def be interested if you do come back to it! I had a similar problem - Maven Saga Origin actually started as Maven Saga, which is now my primary full production project but I realized between what I had going on in my life and the time I had to have a submission ready for the jam that I ended up making a cut down project in the last week and a half as an optional prequel. This allowed me to get a game out for the jam but also is def where some of my problems came from x.x
Sorry for the rambling about my own but you have some creative ideas and I'd def encourage you to keep working on projects like this whether it's this one or something else ^^

(+2)

It was a good learning curve to be honest - I already knocked out a short horror game for a horror jam learning lessons from this and I am happier with how that project turned out (it's 30mins - 1hour) or can be a bit more if you get stuck of course.

I think a lot of us as hobby developers have dreams of what we want our games to be and those can have built up years by playing games and now in a way the dream has come true to make our own games thanks to these tools.

What we don't realize is the amount of work and dedication it takes to make a polished, finished, fleshed-out 30+ hour game by ourselves whilst juggling real life commitments.

I encourage you to finish your main game beyond the prequel but remember not be hard on yourself if you start to feel burnout or get overwhelmed or lost in production. I am going to focus on making short games from now on, as my attention span and workload will be easier to manage around that, I think.

I will follow you and the production of your game with interest. Thanks for taking the time to play my game and be sure to check out what comes up soon!

(+1)

I think you're absolutely right! It's much different coming from just enjoying and playing games and making the creation of them into a hobby. I'll keep an eye on your projects too and thank you very much for the advice ^^ I'm def going to keep working on the main game as I feel there are important lessons to be learned still with the development of Maven Saga and adjacent projects!