I make a lot of randomly generated levels in my games, so the map generation and pathfinding are quite impressive to me! It feels like it comes up with fairly interesting layouts. I also like the grid-based movement and hypnotic hit zones. The art is cute, a large full body view of the main character feels appropriate, and portraits on a grid work quite well for the map. Goo and hypnosis sounds as well as some background music may be a good addition to help set the tone.
The game feels like it's better suited for turn-based planning than real-time action. You could consider adding some limited abilities to help with difficult situations, maybe short-range jumps, or ways to stun enemies. With some goals and rewards for going deeper, this game may get quite addictive!