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yeah sorry I tried batching and occlusion methods in order to allow as many people as possible to play, I tested it on my main desktop with high specs and then on my laptop which is more of a standard among machines, I'm sorry your experiance was affected by this as I continue to develop this game I am going to keep optimization as one of my main priorities, unfortunately there is only so much I can do for a jam. Thanks for the feedback, once again I'm sorry I'll check yours out :)