This is very much a trial and error game. gb studio games have limitations in what type of information it can provide, but some sort of indicator to know which direction to at least head towards would have been a great start. Also the level size may not seem large, but when it's trial and error, even just having the 8x8 grid you start off with is at minimum 64 spaces the goal could be. and with the path being around 10 moves away, the number of tries starts to become astronomical.
I know some people enjoy these type of punishing grinds, for me personally, I don't quite enjoy them. But I can understand why people do. I do agree with you that adding a sound to the death traps would take away from the game, but at least have a sound effect play when you move letting you know if you are getting closer or further away from the goal would be great!
The graphics were nice, so well done here. The audio did work fine but it was a tad harsh on the ears.
Overall, I think this has the ability to be a fun maze game if some of the small life improvements are included.
Thanks for sharing your game!