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This was a great story that gives you a moment to think and feel about the characters. The gameplay was mostly intuitive with the only real issue being that it was a bit difficult to know where I was or when something was interactable. I spammed the action button to find doors and the items to pick up. 

Also the end of the game would have been nice to be moved to a credits scene or end screen just so you actually know the game is over. I researched the rooms thinking I missed something. 

This was a fun short romp of a story and was good for a jam entry. One nitpick I have about the audio is the mixing and leveling is really off without tweaking the volume sliders. It may help to bring your audio into audacity and normalize the volumes. Typically voices are normalized to around -6db while music is around -16 to -20db and sound effects range between -11 to -15db. Playing around with this values can help unify the audio of your game and help keep the balancing nice. (it's also fairly fast to do once you learn how to do it.)

Overall, this was a good time, thanks for sharing your game!