Thank you very much for the detailed feedback! I completely agree with both your criticisms. I will probably make the first stage a lot faster (make the bombs do more damage), and spawn bombs on the second stage a lot higher up, and shoot them upwards. I will find a way to make sure they don't unfairly kill the player or the boss and that the player can be properly rewarded for defending the cube. About the dragging, I can see how it could be frustrating, and I will definitely increase the drag hitbox after rating ends. I didn't do it during the jam since I used the same hitbox for collisions and dragging and I wanted to spend my efforts developing other things. Thank you again for playing, I really appreciate the kind words!