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Hi @Haze01,

Thank you for taking the time to provide a detailed explanation of the interaction regarding “01113” (Klaw) and “20003” (Grasping Tendrils). Your thorough breakdown, including references to the Rules Reference, is greatly appreciated and helps us understand the issue more clearly.

We acknowledge your strong assertion that Klaw’s ability should be treated as a modifier-type alteration effect, which would prevent the additional boost card from being dealt prematurely. While this interpretation may initially seem counterintuitive, we recognize the validity of your argument based on the provided rules references. Updating our code to reflect this interpretation should be feasible, and we plan to address this in our next version, ensuring a more rules-consistent gameplay experience.

If you or any other community members have further insights or concerns regarding this interpretation or its broader implications, please don’t hesitate to share. Your input is invaluable in refining our game’s balance and adherence to its ruleset.

Once again, thank you for your vigilance in identifying potential discrepancies and for contributing to the game’s improvement. Your efforts, alongside those of our community, are crucial in enhancing the gaming experience for everyone.