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Controls weren't intuitive at all. Even though jetpack sounded fun, using it wasn't fun. You have to be lucky not to miss the next platform because of the jumping, If you fixed jumping, which was my biggest let down gameplay would be smoother. All you need to do is to remove the jetpack and make it jump equaly high every time.

The mechanic is that you have a set amount of time you have jetpack fuel, and then when it runs out you can't have any up force until you land on a green platform. That said, how much fuel was remaining was extremely unclear when in game and the actual jumps were floaty and difficult to control. It needs work.


Sorry you didn't understand it, thanks for the feedback!