sooo if you're wondering why i havent updated this in a while its because...well im kind of stuck.
some of the stuff i've made for the game is really fun (namely, the grappling hook and the creatures it interacts with), but a lot of the early gameplay without all the tools is super boring, and i'm not sure what to do to fix it yet. at the start its basically just a lot of jumping and crouching and scanning and theres not a lot of really interesting stuff to do with those abilities.
and if i go down the territory of making this a more platformer-y game thats okay but id want to do it in a way that isnt super derivative of other platformers, and keeps with the themes of exploration and survival. and i have noooottt come up with any good ways to do that yet.
i still have a lot of hope in the game, this is just kinda one of those things that comes along when you havent thought through the design completely before starting to make the game :P