A local multiplayer game is great for the creativeness. The execution is where things breakdown a bit but not in a catastrophic way. The readouts can really break the local player competitiveness of the game. Also the Army alphabet was kinda throwing me off. I was just expecting the letter. lol
The game ultimately boiled down to luck though, which normally isn't all that fun in the long run. Some player control that can help with the outcome of the game is very much needed. The way I see this game, is it's a fantastic starting block to something that could really turn into a fun and competitive local multiplayer game with the right tweaks.
I like what you did here, so thanks for sharing your game!