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No disagreements here. In retrospect, I think I should have left the terrain as the prototype texture and just changed colors for various locations and used that time for a audio and better feedback in general.

The tables are the only place where you can bring up the text to erase a word that then changes the level. Again, I really fell short of the intended feedback. Still, you got to the end (second jump was supposed to be invincibility to smash more things), thanks for giving my game a try!